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Devlog
Nah screw that! Barako the Pirate will live on...
July 11, 2023
by
Barako the Pirate
2
##RPG Maker, ##Pirates
Okay, I know I said the game is dead three days ago, but screw it, I won't give up on Barako the Pirate. Matter of fact, I've started work on the second version of it already. I'm gonna make it again,...
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Well crap... Bad news.
July 07, 2023
by
Barako the Pirate
##schizophrenia, ##pirates, ##RPG Maker
Everything is terrible. To the few of you who actually cared about Barako the Pirate and was looking forward to it's development, I'm sorry but it's dead. Long story short, I lost the hard drive which...
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Prototyping, and what makes my game unique...
January 13, 2023
by
Barako the Pirate
1
#pirates, #rpg, #rpgmaker
Okay first things first. Changed my projects resolution to 1152 x 648. Now there's much, much more room on the screen, battles feel less cramped, certainly has improved the look of the game, check it...
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Finishing touches on the graphics...
January 10, 2023
by
Barako the Pirate
1
#rpg, #rpgmaker, #pirates
Recently I've worked on the UI of the game. Before it looked like this: Looks very crappy and boxed in, doesn't fit well with the battlers. Poor Thomas is behind the textbox! But check it out! The new...
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This isn't working...
January 06, 2023
by
Barako the Pirate
2
Meh. I know I said I'd be replacing all RTP with my own graphics, but I've now decided that it might not be a good idea. I think the effort required to replace everything simply isn't worth it. My ori...
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Marketing
January 03, 2023
by
Barako the Pirate
1
Welcome! Just experimenting with devlogs. All my other games were released without announcement, and as a result my games were played by very few people. So I'm gonna update people on what I'm doing a...
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